Smoke Monster from Lost
rendered in RedShift. Very speedy compared to the native CPU manta render.
Procedural- the ball will always touch the highest point of the y bounding box
First tests in Houdini. Got to start somewhere.
Smoke Monster from Lost
rendered in RedShift. Very speedy compared to the native CPU manta render.
Procedural- the ball will always touch the highest point of the y bounding box
First tests in Houdini. Got to start somewhere.